Image of Nursery Class - Computing - 'Where's Spot?', Designing A Puppy.
22 Apr

Nursery Class - Computing - 'Where's Spot?', Designing A Puppy.

Nursery class has been working on Purple Mash to design their own puppy after reading our story 'Where's spot?'. The children selected the fur pattern they wanted and used their hands to create different marks on their puppy stencil.

Image of Micro:bit Club - Creating a Name Badge
18 Apr

Micro:bit Club - Creating a Name Badge

Today in Micro:bit Club, we took a look at what a Micro:bit is and connected it to a computer. We then wrote a simple algorithm to create an electronic name badge.

Image of Reception - Purple Mash - Spring Flowers
16 Apr

Reception - Purple Mash - Spring Flowers

Reception Class have been using the Purple Mash program- 2Paint to create their flowers. The children had to select their paint and use the toolbar to adjust the thickness of their paint. They used the pen on the interactive board to place their marks and create their flowers.

Image of Online Safety - What Parents and Educators Need to Know about Township
3 Apr

Online Safety - What Parents and Educators Need to Know about Township

Potentially addictive online games are nothing new, but the specifics of this kind of media can vary enormously – and, as a consequence, the risks in each individual game are just as diverse. The city-builder Township is no exception: providing its legions of devotees with accessible, satisfying fun … but exposing them to potential hazards at the same time. However, any safeguarding issues that the game might have can (with a little knowhow) be neutralised – allowing young players to have some engrossing fun without adults needing to worry about children’s data, their money or their mental wellbeing. Our guide outlines how to help young gamers enjoy Township safely and responsibly.

Image of Online Safety - Wake up Wednesday - Clickbait
27 Mar

Online Safety - Wake up Wednesday - Clickbait

While scrolling online, you’ll almost inevitably have come across posts or links with headlines like “You Won’t Believe These 10 Crazy Facts about …”. Such lurid language – and the often-dubious nature of the content it promotes – has become something of a running joke on the internet. Yet while these articles are often laughed at by communities online, they can have an insidious side. Clickbait, as it’s known, can frequently function as part of a trap: intended to draw users in for the sake of advertising revenue or, in worse cases, masking an attempting to collect their personal information. This #WakeUpWednesday guide explores the various risks of clickbait and offers some top tips for evading the pitfalls of this controversial marketing technique.

Image of Year 3 - Computing - Simulation
21 Mar

Year 3 - Computing - Simulation

In computers year 3 have been looking at simulation. They have learnt how it can represent real and imaginary situations. The children gave examples of how simulations are used for fun and work. VR headsets are used for gaming and simulators are used by pilots to learn to fly.

Image of 10 Top Tips for Parents and Educators: Encouraging Open Conversations at Home
20 Mar

10 Top Tips for Parents and Educators: Encouraging Open Conversations at Home

Cultural and technological changes have made the experiences of today’s children vastly different to our own childhoods; it can be challenging to engage youngsters in open, honest conversation – especially about more sensitive topics. This, combined with many children’s instinct to avoid “rocking the boat”, can make it difficult to stay up to date with the goings on in their lives. However, it’s hugely important that trusted adults still offer an empathetic ear and feel able to encourage young people to open up about their day-to-day activities. This #WakeUpWednesday guide provides ten top tips for promoting open conversations with children – helping to make sure there’s someone they know they can turn to in times of need.

Image of Year 1 - Computer Science - Coding
13 Mar

Year 1 - Computer Science - Coding

Year 1 enjoyed a great coding lesson in computing today. They made planes move along runways and take off by organising their code. Later they made scary ghosts and bats move across a haunted house!

Image of Year 2 - PSHE - Online Safety
11 Mar

Year 2 - PSHE - Online Safety

In PSHE today, we had a discussion about what the internet is and how we can stay safe online. We focussed on staying safe when playing games and only playing with people we know. If we don't feel safe we TAG it - tell a grown up!

Image of Year 3 - Computing - Graphs
29 Feb

Year 3 - Computing - Graphs

Today in computing year 3 have been looking at graphs. They collected information on the children's favourite colours, then using 2 graph on Purple Mash made their graphs to show their results.

Image of Year 2 - Computing - Binary
29 Feb

Year 2 - Computing - Binary

Computing- In computing this term we have been using 2 questions (a binary tree) to answer questions . A little like the Guess who game.

Image of Year 4 - Computing - Creating Programs
29 Feb

Year 4 - Computing - Creating Programs

Year 4 have been using the 'IF' function in their computing to create their own programmes that only run on a specific set of commands.